University of Warsaw - Central Authentication System
Strona główna

Human-computer interaction

General data

Course ID: 1000-2M09ICK
Erasmus code / ISCED: 11.303 Kod klasyfikacyjny przedmiotu składa się z trzech do pięciu cyfr, przy czym trzy pierwsze oznaczają klasyfikację dziedziny wg. Listy kodów dziedzin obowiązującej w programie Socrates/Erasmus, czwarta (dotąd na ogół 0) – ewentualne uszczegółowienie informacji o dyscyplinie, piąta – stopień zaawansowania przedmiotu ustalony na podstawie roku studiów, dla którego przedmiot jest przeznaczony. / (0612) Database and network design and administration The ISCED (International Standard Classification of Education) code has been designed by UNESCO.
Course title: Human-computer interaction
Name in Polish: Interakcja człowiek-komputer
Organizational unit: Faculty of Mathematics, Informatics, and Mechanics
Course groups: (in Polish) Przedmioty obieralne na studiach drugiego stopnia na kierunku bioinformatyka
Elective courses for Computer Science
ECTS credit allocation (and other scores): (not available) Basic information on ECTS credits allocation principles:
  • the annual hourly workload of the student’s work required to achieve the expected learning outcomes for a given stage is 1500-1800h, corresponding to 60 ECTS;
  • the student’s weekly hourly workload is 45 h;
  • 1 ECTS point corresponds to 25-30 hours of student work needed to achieve the assumed learning outcomes;
  • weekly student workload necessary to achieve the assumed learning outcomes allows to obtain 1.5 ECTS;
  • work required to pass the course, which has been assigned 3 ECTS, constitutes 10% of the semester student load.

view allocation of credits
Language: English
Type of course:

elective monographs

Short description:

Many potential users of IT technology are digitally excluded. They cannot cross the border of communication between man and computer. Neither user preferences nor abilities are taken into account during the design phase of many computer programs. The designers often forget that even the most wonderful application stuffed with fantascit algorithms and data structures is worthless if the potential user gets lost because of bad interface.

We are going to present the design process called UCD (User Centered Design), where the user is the central point for most of the design decisions.

We will present the theory and practice of two complementary processes of UCD: the interaction design and the usability.

1. Introduction to HCI (Human-Computer Interaction). Designing interactions. Evolution of interfaces. Flexible interfaces. Modern computer interfaces.

2. User centered design

3. Interface design rules

4. Persons. Users and their targets.

5. Usability scenarios and user contexts.

Full description:

1. Introduction to HCI (Human-Computer Interaction). Designing interactions. Usability testing. Evolution of computer interfaces. Why nice interface works better? Modern computer interfaces.

2. User Centered Design

3. User interface design rules

4. Modeling of requirements and scope of a product by persons - user archetypes. Users and their targets. Ethnographic interviews.

5. Usability scenarios and the user context. Picture stories. Usability environment.

6. Prototypes. Methods and techniques of prototype design and testing.

7. Human factors. Error avoidance.

8. Usability measures and methods of testing.

9. Expert and heuristic evaluation.

10. Information architecture. Content design.

11. Usability tests with the users. Modern research techniques. Eye Tracking.

12. Methodology of empirical research of usability and HCI.

13. Interface design for handicapped persons.

Bibliography:

1. Alan Cooper. About Face 3.0

2. Bill Buxton. Sketching User Experiences: Getting the Design Right and the Right Design

3. J. Rubin. Handbook of Usability Testing

4. Jakob Nielsen, Hoa Loranger, Prioritizing Web Usability.

Learning outcomes: (in Polish)

Studenci poznają pojęcie użyteczności (usability) i metody projektowania przyjaznych interfejsów, ze szczególnym uwzględnieniem nowoczesnych i nietypowych metod komunikacji. Uczą się również metod oceny interfejsów. Są w stanie dostrzec strukturę problemu i zależności między elementami interfejsu umożliwiające stosowne rozwiązania praktyczne. Poznają punkt widzenia użytkownika, z uwzględnienie użytkownika niepełnosprawnego i rozdźwięk, jaki często powstaje między programistą, a użytkownikiem.

Assessment methods and assessment criteria: (in Polish)

Zaliczenie przedmiotu polega na wykonaniu projektu interfejsu wraz z realizacją, które dopuszczają do teoretycznego egzaminu pisemnego, na którym progiem zaliczenia jest 50%.

This course is not currently offered.
Course descriptions are protected by copyright.
Copyright by University of Warsaw.
Krakowskie Przedmieście 26/28
00-927 Warszawa
tel: +48 22 55 20 000 https://uw.edu.pl/
contact accessibility statement USOSweb 7.0.3.0 (2024-03-22)