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(in Polish) Teoria gier w socjologii i naukach politycznych

General data

Course ID: 3500-FAKL-TG-OG
Erasmus code / ISCED: (unknown) / (unknown)
Course title: (unknown)
Name in Polish: Teoria gier w socjologii i naukach politycznych
Organizational unit: Faculty of Sociology
Course groups: General university courses
General university courses in the social sciences
ECTS credit allocation (and other scores): 3.00 Basic information on ECTS credits allocation principles:
  • the annual hourly workload of the student’s work required to achieve the expected learning outcomes for a given stage is 1500-1800h, corresponding to 60 ECTS;
  • the student’s weekly hourly workload is 45 h;
  • 1 ECTS point corresponds to 25-30 hours of student work needed to achieve the assumed learning outcomes;
  • weekly student workload necessary to achieve the assumed learning outcomes allows to obtain 1.5 ECTS;
  • work required to pass the course, which has been assigned 3 ECTS, constitutes 10% of the semester student load.
Language: (unknown)
Type of course:

general courses

Prerequisites (description):

The participant is expected to be ready to use simple formal models and not to panic about using elementary mathematics

Mode:

Classroom

Short description:

Introduction to game theory. Zero-sum games, two-player co-op games, multiplayer games in the characteristic function form. Applications in social sciences, with particular emphasis on sociology and political science: social traps, conflict and cooperation, coalitions, voting games.

Full description:

Game theory, developed in the 1940s, is considered one of the most important achievements of the twentieth-century economy, but it has applications not only in this field: it is also used in political science, sociology, psychology, biology, philosophy and computer science. For example, in political science, game theory is central to the "formal theory of politics," in sociology, the theory of rational choice. In biology (but also in sociology) it is an important tool for understanding the course of evolutionary processes. The aim of the course is to familiarize participants with the basic concepts and constructions of game theory (especially those of the most interesting for a sociologist and political scientist), as well as to indicate their possible applications in social sciences - primarily sociology and political sciences. Apart from attending classes, participants will be expected to read books (on average no more than a dozen or so pages for each class), and to practice solving tasks (including computational tasks).

Bibliography:

Ph.D.Straffin, Teoria gier

J. Haman, Gry wokół nas

Learning outcomes:

Has basic knowledge of politics and participation of society in the public sphere

Is aware of the consequences of choosing a particular theoretical perspective

Can interpret past and present social events (political, cultural, and economic) using sociological concepts and theories

Can use basic sociological terms and categories to analyze societies, particularly contemporary Polish society

Can independently form simple judgments on the causes of selected social processes and phenomena

Can form judgments on motives of human behavior and predict its social consequences

Can argue a thesis

Is aware of the consequences of ongoing projects

Assessment methods and assessment criteria:

Written exam

Permitted number of absences subject to justification: 2

Re-credit rules: as in the first term

Classes in period "Winter semester 2024/25" (future)

Time span: 2024-10-01 - 2025-01-26
Selected timetable range:
Navigate to timetable
Type of class:
Lecture, 30 hours, 10 places more information
Coordinators: Jacek Haman
Group instructors: Jacek Haman
Students list: (inaccessible to you)
Examination: Course - Examination
Lecture - Examination
Course descriptions are protected by copyright.
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00-927 Warszawa
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